Blastoise/Espeon/Forretress/Leafeon
1-1-1 Blastoise (Boundaries Crossed)
2 Eevee (Wizards Black Star Promo #11)
1 Espeon (Aquapolis)
1 Leafeon (Rising Rivals)
1-1 Forretress (Legends Awakened)
1 Shuckle (HGSS Promo #15)
2 Uxie (Legends Awakened)
2 Azelf (Legends Awakened)
1 Rotom (Undaunted)
4 Sableye (Stormfront)
Trainers: 38
4 Erika (Gym Heroes)
4 Scoop Up (Base Set)
4 Item Finder (Base Set)
4 Junk Arm (HS Triumphant)
4 Level Ball (Next Destinies)
4 Poké Drawer + (Stormfront)
4 Pokédex Handy910is (Diamond & Pearl)
3 Broken Time-Space (Platinum)
2 Professor Oak (Base Set)
2 Pokémon Retriever (ex Team Rocket Returns)
1 Luxury Ball (Stormfront)
1 Oracle (Skyridge)
1 Computer Search (Boundaries Crossed)
Energy: 3
3 Water Energy
My favorite deck for Unlimited: it's powerful, fast, consistent, and doesn't care about your opponent's side of the table at all as long as it doesn't stop Poké-Powers, Poké-Bodies, Abilities or Trainers.
Once more, use Erika, Uxie and the wide array of Trainers to draw through your deck, play a Broken Time-Space and evolve Blastoise, Espeon, Forretress and Leafeon (the latter should be your Active Pokémon). Then, every time you attach a Water Energy to Forretress, you get to flip a coin: if you flip tails, each Pokémon in play (except for Forretress itself) receives 2 damage counters. Return the Energy to your hand with Espeon's Energy Return, and then attach it (via Blastoise's Deluge) to one of your other Pokemon to heal 20 damage from it with Leafeon's Energy Refresh. Do this until all your Pokémon are fully healed, and then repeat to slowly but surely knock out all of your opponent's Pokémon.
There's also another built-in combo involving Blastoise, Espeon and Shuckle: attach an Energy to Shuckle to draw a card, return it to hand with Espeon and attach again with Blastoise. Rinse and repeat to draw your whole deck!
The Boundaries Crossed Blastoise is not mandatory: any Pokémon that allows you to attach infinite Energies in a single turn will do the trick, like Blastoise (Base Set), Magnezone (BKT) and Emboar (BW).
At first glance, this deck may seem less consistent than Porydonk, requiring multiple evolution lines; however, even with the Energies accounted for, it has less dead draws, and Item Finder and Junk Arm can be used much more freely since we don't have to worry about recovering Seeker or Devolution Spray. On the other hand, this deck does play more non-Sableye Basics than Porydonk (though Rotom (HS Undaunted) is definitely not necessary; I included it just because I really like the card and didn't feel like adding a second Oracle).
As a last word, there are several different Eevee to choose, but if you don't mind the very low HP, this Promo version is definitely my favorite and makes the deck a little bit faster.



